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AI Insights · Timothy · January 2022

Top 5 City Building Games on Android in Australia Q4 2021

In Q4 2021, city building games on Android saw varied performance in Australia, with some apps experiencing growth in revenue and downloads.

Top 5 City Building Games on Android in Australia Q4 2021

Throughout the fourth quarter of 2021, the top city building games on Android in Australia showcased diverse performance trends in terms of revenue, downloads, and active users. Here are the key insights from Sensor Tower data.

Trading Legend from 37GAMES Interactive Entertainment saw fluctuations in its weekly revenue, peaking at around $18K in mid-October and then gradually decreasing to about $6K by the end of December. Weekly downloads remained relatively stable, averaging around 110, with a slight peak of 131 in early November. Active users showed a declining trend from 1.9K in late September to 1.45K by the end of the year.

SimCity BuildIt by ELECTRONIC ARTS experienced a mixed quarter. Revenue peaked at approximately $13.7K in mid-October but saw a decline to roughly $7.6K in early December before recovering to $11.1K by the end of the quarter. Downloads hovered around the 1K mark, hitting a high of 1.3K in late December. Active user numbers were strong, increasing steadily from 12.2K in early December to 12.4K by the end of the quarter.

The Simpsons™: Tapped Out, another title from ELECTRONIC ARTS, showed significant revenue spikes, notably reaching over $18K in late November. However, it concluded the quarter with revenue around $2.9K. Weekly downloads peaked at 860 in early October but generally remained around 600 towards the end of December. Active users remained relatively stable, averaging around 2.5K throughout the quarter.

Trailer Park Boys: Greasy Money by East Side Games Studio had a varied performance. Revenue saw a peak of approximately $4.4K in the last week of December, following a low of $2.2K at the end of November. Downloads fluctuated, starting at 410 in late September and ending at 202 by the end of December. Active users showed a steady trend, starting at 1.5K in late September and closing the quarter at 1.2K.

Merge County from Microfun Limited, despite its recent release in November 2021, showed promising performance. Revenue climbed from $318 in late November to around $7.5K by late December. Downloads saw an initial surge to 4.4K in late November but gradually declined to 733 by the end of December. Active users grew significantly from 1.4K in late November to a peak of 4.6K in early December, before settling at 2.5K at the end of the year.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022